00:00
00:00
Ultrapuff
Groovin' and Movin'
Dancin' and Prancin'
Vibin' and Jivin'

Sam @Ultrapuff

Age 21, Male

Procrasti-mator

Joined on 5/27/12

Level:
4
Exp Points:
134 / 180
Exp Rank:
> 100,000
Vote Power:
3.78 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
20
B/P Bonus:
0%
Whistle:
Normal
Medals:
850

Ultrapuff's News

Posted by Ultrapuff - September 29th, 2024


I thought that it might be a good idea to keep track of what I've done the past week so I can track my progress as I go!


I'm going to make these blog posts weekly to the best of my abilities. To me, posting a few second clip of animation or some scribbles as I learn don't have much merit as a separate post.


Since my first post was on Tuesday, it's going to be a bit shorter compared to when I get a full week of stuff done next time. I'm thinking of putting together a list of what I want to do during the week, but I have some reservations about doing so. On the one hand, having a itinerary of things that I want to go during the day will more than likely get me started on it much earlier than just whenever during the day. But on the other hand, having a set task for a certain day might not work out well (for example, if I feel like doing one thing when I scheduled another).


My original plan for scheduling during the week was to have a type of random number generator that would determine what I would do for every day of the week, with 1 being animating, 2 being drawing, and 3 being sculpting. I would then roll numbers and see what I have to do (I was thinking of having a bit more bias towards 1 and 2 because sculpting isn't really high on my priorities right now). However, I found that just doing alternating days works decently well for me if I mostly disregard sculpting. As much as I would love to have custom 3D models of my OCs to animate with at my own pleasure, actually getting a job in animation and learning to draw are things I want to do more at the moment. I'll certainly try to focus more of animating, especially since I was able to get some drawing in later at night on a day that I did animating.


I'd say it's enough preamble, and I'm ready to show you what I got up to this week!

First, some animation!


(I originally had a GIF embedded of my animation in this post, but I don't think news posts like that, so I'm uploading it to Imgur instead)


In terms of animating, this is incredibly simple. A bouncing ball is not particularly much to gloat about, and I can see some problems in the timing of the bouncing (unless I'm going crazy!). I wanted to simply get back into the groove of animating with this one. I haven't been animating for the entirety of this year, and I definitely felt rusty while I was doing this. It feels like I'm starting fresh more or less because of the aforementioned lack of animating, but I think this is a good opportunity to re-learn some of the basics that I didn't nail down the first time around. When I was animating last year I had a pretty big problem with getting my animation to look nice after splining, especially later in the year when I started to use more complicated rigs in class. I would attribute this simply to my lack of practice and understanding on the core fundamentals of animation and my lack of a lot of animating as a whole. I have been using these before, but I'm going to try and stick closer to these animation exercises to hone my skills more. (btw, this rig was found here, with a bunch of other free rigs to use for learning and personal use)


It was certainly disheartening looking at all the amazing stuff that some of my classmates were making compared to my own output during college. Obviously, I have no ill-will against any of them and I wish them all the best, all of their stuff was amazing. I suppose I'm just a really jealous person when it comes to creative fields that I also want to excel at. There's something that I've been hearing online that's something along the lines of "Comparison is the death of creativity" or something like that. That's certainly something that I have a problem with, simply because of all the great artists that I follow on social media. I think I also need to understand that I simply haven't been doing this as long as they have. I've really only been animating for about 1-2 years, so I still have a lot of stuff to learn. I'm also not particularly in a rush in life in general. I think that something that soothes me is seeing a lot of posts online talking about how people have pivoted their careers into 3D or animation or programming at age 30 or 40 even. I have a friend that was doing architecture for a long time after they initially left Uni who started college for 3D at about 25. I especially have a lot of time in terms of my life, I'm only 21. My life has barely started. I won't make that an excuse to be a layabout, though! I think I've had enough of that.


The last thing to show is some drawing!

(This is very difficult to see, but this is some practice on making very light lines)

iu_1276451_4161051.webp

Attempting to take drawing seriously is a very interesting undertaking, but it's interesting in a good way! Starting from the basics, I had to even learn how to hold a pencil properly for drawing. It's strange learning to use a pencil in a different way than what I'm used to, but it certainly feels like that it will help me out in the long run. It definitely feels like learning to draw is going to be a much slower endeavour compared to animating. Considering that drawing is such an old practice, I'm not surprised. I'm incredibly happy that there's a lot of tutorials online for what I want to learn. What I'm using in particular is Alex Huneycutt's Internet Curriculum. This PDF has the benefit of having assignments for the user to go through instead of just dumping a bunch of videos on them, which I certainly think is a part of why I prefer to be in a proper learning environment than learning on my own. Having set tasks to do helps me to have structure in my learning instead of just trying to follow along with a video.


(Experimenting with different types of lines. Using different lines can help guide the viewer to what you want them to see.)

iu_1276450_4161051.webp


I'm very hopeful that this course I'm using will assist me in learning how to draw. I used to draw quite a bit when I was younger, but I think I stopped sometime in my early teens simply because I found more satisfaction in video games. While I don't think play video games have been detrimental to my learning, I think they've certainly impacted it in some way. I was the type of kid to leave my assignments in high school to the last minute, which I wouldn't be surprised was because of my gaming habits. However, there was a feeling that I knew that I had to get something done but I just simply didn't have the initiative to actually get it started, and I would feel bad for myself when I didn't do it. I don't know if that's just how my brain worked or if it had something to do with my habits as a person, but I really hope that I can get out of that habit in the near future.


That's all that I have to show, and I quite enjoy posting online like this. I will certainly try my hardest to make some interesting stuff for next week's post.


Thank you and good-bye for today!


Tags:

Posted by Ultrapuff - September 24th, 2024


Hello to any and all that read this post!


My name is Sam, from Australia. A pleasure to meet you! You might be wondering as to why I'm making an introduction of myself on Newgrounds.


With the constant enshittifiction of other social media sites and the evaporation of old school forum websites, I thought it appropriate to start posting on Newgrounds. The site's staunch opposition to genAi is something that I really admire, and I feel that meeting new people would be really fun on here! In the spirit of my first post on the site, I would like to give a little background on who I am and what my intentions are on the site.


I created an account on Newgrounds in 2012, but I'm certain that I used the site even before then. Like most children with unrestricted internet access in the early to mid 2000s and 2010s, I spent a large majority of my time playing Flash games on here and many other sites. While these other sites had games that I would play, none we're quite as impactful on my psyche as NG (a notable memory involves a certain Plumber clad in Black....), simply because of the vast amount of community and fan-made works on the site. Growing up, I watched more animations on here than I did on Youtube, Super Mario Bros. Z was my favourite, and I'm sure there are many more that I loved that have been lost in the annals on my mind. While my ambition to become an animator started with older TF2 themed Garry's Mod machinimas (I am credit card......charge me!!), I think the catalyst of seeking out other animations started here. Now 12 years on from the creation of my account, I have gone through primary school, high school, and college. I have diplomas for both Visual Arts and Screen and Media (and an advanced diploma for VA!). However, my output has been lacking since I finished up my tertiary studies last year. While I could blame plenty of personal issues for this, but I hope to catch up on time lost with this (relatively) untouched part of my internet history (I hadn't ever changed my profile image here until today).


"What do you plan on using this account for, Sam?", I hear the imaginary person reading this shout from the void. I am happy to oblige.


First and foremost, I want to post any new 3D (and maybe 2D) artwork that I create on this platform. With Newgrounds' focus on community-made things (made by everyone), I feel that I could entertain and find more of an audience here than other websites. While I do intend to eventually become a professional animator, posting here would be a good start. With the amount of people on places like Deviantart, Bluesky and Twitter (currently X), I suspect that reaching people on those sites would be near impossible unless you're incredibly lucky. Comparatively, I assume that Newgrounds has a much smaller userbase, and I could find more people on here than other sites.


Secondly, I also hope to use this site as a personal blog, posting on here from time to time. I've loved the idea of making a blog, but there are simply not many sites that actually allow or facilitate someone to do so, and I think this is a real shame. Somewhat related to this is my distaste of forums and personal sites being relegated to Discord servers. I don't think that Discord servers don't have a purpose, but attempting to find information or solutions to obscure problems has become more difficult because of them. Being able to type a vague outline of a problem and having a thread of people also having the same problem can be comforting, and having a public place to access the solution is much more convenient than having to join a server that's cut off from online searches.


Finally, I would just like to use this account for interacting with people in an environment that helps to do so in a welcoming manner. I feel social media has devolved to a shit-flinging contest on who can be the most mean to each other. While I'm sure that isn't the case with all sites, it seems to be the default state that many turn towards.


If you have read through this entire post through your own volition and weren't strapped to a chair, I thank you! I hope we can interact with one another once I start uploading on here. I hopeful that I will be using this site more now that I have a bit more motivation to start doing 3D stuff again, since I recently got a replacement charger for my old laptop. I should be able to get more stuff done now that I can get away from my desktop PC and all the distractions that it holds (Deadlock has me in a bit of a choke-hold at the moment).


Thank you and good-bye for today!


Tags: