Finished up my Horse animation that I had been working on for a little bit! It isn't perfect, but I would say it's passable at least!
Something that I can never get right with animations is loops. I always I manage to get the end frame looking wonky, so it never lines up well. It's not really that big of a deal, but it just annoys me a little bit.
Now that I've finished up the animation, I want to try and get some of my other models textured and rigged for my other plans. I've already started to texture the Star Slipper, but I think that I might try and remodel it anyway. The way that reflects look on the model look a bit weird. That would more than likely be because of the topology of the model. It wouldn't be too hard to remodel it since it's a fairly simple model, but more so getting the topology right. The Navi model is very simple, for both texturing and rigging, so it's going to be simple to get that model ready. I will try to balance the rigging for the models and doing animation. It would be a good idea to keep the momentum going on the animation so I can keep improving.
I've also sent over my reel with the horse animation right at the front (so the client sees it immediately!) over to the recruitment agency. I'm not sure if I'm too late with updating my reel, but I'm still happy that I've been given the opportunity. A bonus with doing all of this recruitment thing is that, even if I don't get this job, they can still tell me about other jobs that are available! The woman I've spoken to is also very nice, so that's a good thing as well!
That's all for this post! It's a bit of a quick one, but that's just because I was focusing on a single thing for the past few weeks.
Thank you and good-bye for today!