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Ultrapuff
Groovin' and Movin'
Dancin' and Prancin'
Vibin' and Jivin'

Sam @Ultrapuff

Age 21, Male

Procrasti-mator

Joined on 5/27/12

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This week has been more of the same. Rigging, fixing things up, such and such. Weight painting is very tedious, but it's something I have to do anyway. In terms of things that are more fun, I've started hooking up expressions to the model to use in animation!


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The way that the expressions made are very simple. I create a Blendshape target which has a slider which can determine how much influence it has. I can then edit where the vertices on the model to make the expression on the eyes. There's surprisingly a lot of flexibility that you can get away with with only a few expressions! The eyes above are actually a > < expression that I've rotated to make a happy face! I've decided that I'm going to give myself until the end of this week to try and finish up the rig for the model. Even though I've had a lot of fun making it, I feel as though I need to get my animation stuff sorted before I go to my grad course. I think I've found a good set of tutorials that I can follow along with to get a better grasp of the principles. I'll more than likely get back to the model once I get sick of animation again, I'll work on this again. But for the time being, if I don't finish this by the end of the week, it'll be another project on the shelf.


iu_1336233_4161051.png

In order to get more done in a single day, I'm going to try and update my schedule a bit more. On top of doing 2 hours of modelling/animation/whatever I'm doing at the time, I'm also planning on doing 2 hours of sculpting practice. I've found a really good set of courses by YanSculpts which should help me pretty well. Granted, it's in Blender, but I'll take what I can get. I might see if I can follow along in ZBrush. It's not that big of a problem, but it's just that I have a really large library of brushes and such specifically for Zbrush, and I would to actually use them.


Again, this is another short update! With the rig making crawling to a snail's pace, it's unsurprising. However, I think it'll be really fun showing the progress with sculpting! I'll have to make sure that I keep my expectations for it reigned in. With sculpting in particular, I tend to overestimate my abilities with it. This in turn means that when I do something that isn't up to what I thought in my head, it's really annoying. I'm sure there's people who can relate to that. Biting off more than I can chew and such.


Thank you and good-bye for today!


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